Subnautica 2 studio responds to publisher claims sequel is a multiplayer live-service game

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Subnautica 2 developer Unknown Worlds has moved to address fan concerns following publisher Krafton’s announcement that the underwater survival sequel will be a multiplayer title adopting a “game-as-a-service model”.

Krafton made the claims in its latest financial earnings report, which also brought the news Subnautica 2 – the third game in Unknown Worlds’ series, following on from the acclaimed 2018 original and its 2021 continuation Subnautica: Below Zero – would be out this year. And with fans beginning to express displeasure at the apparent swerve away from the solo, self-contained survival action of previous Subnautica games, Unknown Worlds quickly sprung into action, offering clarification on its blog.

Starting with the multiplayer announcement, that much is apparently true, with Subnautica 2 confirmed to be playable co-operatively with up to four players. However, Unknown Worlds stresses the sequel “is not multiplayer-focused”, and that co-op is “entirely optional”, with players also able to play the game entirely solo if they choose.

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